kranewl

A wlroots-based dynamic Wayland compositor, written in C++, configurable with Lua
git clone git://git.deurzen.net/kranewl
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commit 9d5b79098ced34bd20e829db34a88d8de735e710
parent f3d8f33d3972e962c5cbe3e7b43b73bc894bc461
Author: deurzen <max@deurzen.net>
Date:   Sun, 12 Feb 2023 17:35:33 +0100

adds missing includes

Diffstat:
Minclude/kranewl/cycle.hh | 3++-
Minclude/kranewl/workspace.hh | 2++
2 files changed, 4 insertions(+), 1 deletion(-)

diff --git a/include/kranewl/cycle.hh b/include/kranewl/cycle.hh @@ -2,12 +2,13 @@ #include <kranewl/common.hh> +#include <algorithm> #include <cstdlib> #include <deque> -#include <vector> #include <optional> #include <unordered_map> #include <variant> +#include <vector> enum class StackAction { Insert, diff --git a/include/kranewl/workspace.hh b/include/kranewl/workspace.hh @@ -8,6 +8,8 @@ #include <kranewl/scene-layer.hh> #include <kranewl/util.hh> +#include <array> + typedef struct View* View_ptr; typedef class Output* Output_ptr; typedef class Context* Context_ptr;